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(Image via Rockstar Games)
NPCs are the lifeblood of any open-world game. In GTA 5, they added flavor to Los Santos, but let’s be real… most of them were walking voice lines and background noise. With GTA 6 promising a bigger, deeper, and more immersive world, it’s time for NPCs to level up.
We don’t want cardboard cutouts; we want chaos, drama, and vibes. Here are 5 things NPCs need to do in GTA 6 that they just didn’t in GTA 5.
1. Actually React Like Humans to Crime
In GTA 5, you could rob a store, run out shooting, and NPCs would either scatter like headless chickens or… just casually keep walking like it’s a Tuesday. In GTA 6, we need smart reactions. Imagine civilians pulling out their phones to record you, calling for backup, or locking themselves in stores.
Give us drama. Give us chaos. Give us that viral-clip energy.
GTA 6 NPC ROUTINES LEAKED – Their AI Is Next Level!
2. Live Actual Lives
NPCs in GTA 5 kind of just… existed. They always seemed to be scripted with no variation or randomness whatsoever. But we hope GTA 6 changes that. They should be capable of going to work, picking up groceries, going home, fighting with their spouse, and even going out for drinks. Follow one long enough and you should be able to watch their entire day unfold. It would make Vice City (or Leonida) feel alive, not just loaded with filler.
3. Hold Grudges
How fun would it be if an NPC you bumped into earlier in the game remembered you and tried to start a fight later? Or if someone saw you commit a crime and recognized you days later while you’re trying to lay low? GTA 6 could totally bring in memory-based NPC interactions.
4. Start Their Own Drama Without You
The NPC world shouldn’t revolve around us 24/7. In GTA 6, we need to see random fights, car accidents, protests, or lovers’ quarrels going down on the street, without any player input.
Just imagine walking past a couple breaking up on the sidewalk while you’re on your way to rob a bank.
Every NPC Interaction DETAIL confirmed in GTA 6
5. Actually Use the City Like a Real Place
GTA 6 is rumored to have massive indoor areas—so why not have NPCs actually shop, work out, get tattoos, or eat at restaurants? Let us bump into an NPC at the gym, then see them at the club later. That’s the level of detail we’re craving. Vice City isn’t just a backdrop—it should feel lived in.NPCs are the soul of an open world — and it’s time Rockstar gave them more soul. If GTA 6 nails this, Vice City won’t just look alive… it’ll feel alive. And that’s exactly the kind of chaos we’re here for. If Rockstar pulls this off, it won’t just feel like a game — it’ll feel like a living, breathing world that never stops buzzing.