All hero balance adjustments in Marvel Rivals Season 3

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All hero balance adjustments in Marvel Rivals Season 3

Hero balance update in Marvel Rivals has always been a piece of anticipation whenever a new season drops. As Season 3 is approaching fast, this time is no exception as well. Putting an end to the anticipation, all hero balance adjustments for Season 3 now have been revealed.Season 3 has a lot more to offer the fans, in terms of new features, brand new maps, along with two new heroes - Jean Grey aka Phoenix and Blade. Another interesting aspect of this update is the introduction of mix and match skins MVP animations feature.

Every hero nerf and buff in Season 3 of Marvel Rivals

The official Twitter handle of Marvel Rivals has recently revealed all the brand new balance changes, which will be implemented in Season 3. Compared to last season, Season 3 seems to bring more buffs and nerfs into the game, with the Duelists taking the major share of the balance changes.

The most significant one has to be the kit of The Thing, where a new ability is introduced called Battle Blitz. This ability allows The Thing to jump towards an enemy with 25% damage reduction. Not only that, his Stone Haymaker ability is also buffed, as it will be able to knockdown airborne enemies. Besides this character, Venom, Namor, Scarlet Witch, Spider-Man, Mantis, and Invisible Woman - all are getting substantial buffs.

Now coming to the nerfs, the most notable one has to be Iron Man’s Repulsor Blast, which will have reduced hits from Season 3, along with increasing the cost from 2,800 to 3,400. Mister Fantastic will receive a nerf as well as his Inflated-state bonus health will be reduced to 350. Alongside these two, Emma Frost, The Punisher, Wolverine, Loki, and Ultron will be nerfed as well. Here all the hero balance changes in Marvel Rivals Season 3 according to the official patch note:

Hero
Changes
Emma Frost
- Reduce Telepathic Pulse Damage at 99 energy from 120/s to 110/s and from 150/s to 140/s at 100 energy.- Reduce Diamond Form Damage Reduction from 30% to 25%.- Reduce the energy cost of Psionic Seduction (Ultimate Ability) from 3700 to 3400.
The Thing- New Ability Battle Blitz: The Thing leaps toward enemies, gaining 25% Damage Reduction. Leap targeting distance to enemies is 20m.- Stone Haymaker New Effect: Knocks down hit flying enemies.
Venom
- Increase Cellular Corrosion enemy slow effect from 15% to 25%.
Human Torch
- Reduce Fire Cluster Damage per projectile from 6 to 5.5.- Reduce Supernova (Ultimate Ability) activation shockwave Damage from 80 to 75 and Fire Tornadoes DoT from 120/s to 110/s.- Add Team-Up Anchor bonus 5% Damage boost.
Iron Man
- Reduce the first two Repulsor Blast hits from 40 to 35 and from 50 to 45 while in Armor Overdrive.- Increase energy cost of Invincible Pulse Cannon (Ultimate Ability) from 2800 to 3400.
Mister Fantastic
- Reduce Inflated state Bonus Health from 400 to 350.
Namor- Increase Trident of Neptune Projectile Damage from 70 to 75 and Projectile Speed from 120m/s to 150m/s.- Increase Wrath of the Seven Seas Projectile Speed from 120m/s to 150m/s.
Scarlet Witch
- Reduce max slow rate during Reality Erasure (Ultimate Ability) charge period from 35% to 25% and increase Damage from 750 to 850.
Spider-Man
- Increase 'Get Over Here!' kick Damage when pulled to enemies from 50 to 55.- Increase Spider-Power midair Damage from 50 to 55.- Increase Amazing Combo Damage from 55 to 60.
The Punisher
- Reduce Culling Turret Projectile Damage from 12 to 10, and decrease the Spell Field Damage from 12 to 10.- Increase the energy cost of Final Judgement (Ultimate Ability) from 3400 to 3700.
Winter Soldier
- Adjust Roterstern Damage Falloff maximum at 40m from 60% to 70%.
Wolverine
- Increase Feral Leap strike duration from 4s to 5s and increase its cooldown from 12s to 15s.
Invisible Woman
- Increase Orb Projection healing on launch from 40 to 45 and damage from 20 to 25. Reduce healing on return from 40 to 35 and damage from 20 to 15.
Loki
- Increase the energy cost of God of Mischief (Ultimate Ability) from 4000 to 4300.
Mantis
- Healing Flower New Effect: Heals allies by 2.5%/s. Reduce base healing from 20/s to 12.5/s.- Increase energy cost of Soul Resurgence (Ultimate Ability) from 3700 to 4300. Increase Bonus Max Health from 100 to 150.
Ultron
- Reduced Dynamic Flight acceleration effect time from 8s to 6s.- Reduce Imperative: Firewall Bonus Health to self from 75 to 65 and to allies from 55 to 50.

Marvel Rivals Season 3 - “The Abyss Awakens” drops on July 11, 2025 on all platforms.Read More: How to use the mix and match skins MVP animations feature in Marvel Rivals?

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