Best Suicune ex deck guide for Pokémon TCG Pocket

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Best Suicune ex deck guide for Pokémon TCG Pocket

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Recently in Pokemon TCG Pocket, the Suicune ex makes its grand entry in the Secluded Springs set of the game, and quickly after the launch, these cards become some of the most exciting cards to build around.

The deck features legendary Water-type Pokémon from the Johto region that has changed the whole competitive play with its unique combination of offensive capabilities and deck boosting. This new legendary Water-type Pokémon card brings both reliable early-game offensive pressure and useful deck cycling, making it one of the strong picks for current competitive play. This article outlines a guide on the best Suicune ex deck cards to have in Pokemon TCG Pocket.

Best Suicune ex deck cards to have in Pokémon TCG Pocket

Here are the following best core deck strategies for Suicune ex Pokemon cards:

Suicune ex

  • HP: 140
  • Ability—Legendary Pulse: At the end of your turn, if Suicune ex is in the Active Spot, draw a card.
  • Move—Crystal Waltz: 20x damage for each Benched Pokemon (yours and your opponent's)
  • Cost: 2 Water Energy

Suicune ex is your best attacker and the best way to start. Crystal Waltz does 120 damage when both benches are full. This is a lot of pressure in the early to mid-game. Legendary Pulse speeds up your draw power, which means your deck cycles twice as fast. This makes sure that you not only attack all the time but also get your other Pokemon ready faster than your opponents.

Mantyke

  • HP: 30
  • Move—Splashy Toss: Attach a Water Energy from your Energy Zone to one of your Benched Basic Pokemon.
  • Cost: Free
  • Retreat Cost: None

Mantyke is great on Turn 1 when you can't usually attach Energy. It gives Suicune ex its first Energy right away, which helps you get ahead in setup. Mantyke can't stay on the field for long, though, because it only has 30 HP. Use it for one turn, then change it out.

Greninja

  • HP: 120
  • Ability—Water Shuriken: Once per turn, deal 20 damage to one of your opponent's Pokemon.
  • Move—Mist Slash: 60 damage
  • Cost: 1 Water + 1 Colorless Energy

Greninja is a consistent source of chip damage as well as a secondary attacker. Any card on the opposing team can be sniped by Water Shuriken, allowing Cyrus to pull them out in front of the opponent for a knockout or soften them up for Suicune's ex.

This maintains the pressure while adding a layer of disruption.

Best supporting trainer cards for the Suicune ex deck

Here are the following cards that will be playing the supporting role in your Suicune ex deck:

  • Red Card: Disrupts your opponent by forcing them to shuffle their hand and redraw only 3 cards. In this current accelerated card-drawing meta, Red Card is an essential item card.
  • Cyrus: Pulls a damaged Benched Pokemon to the Active Spot, perfect for finishing off targets weakened by Greninja
  • Irida: Recovers 40 HP from each of your Pokemon with Water Energy attached
  • Rare Candy: Skips Stage 1 evolution, allowing Froakie to directly evolve into a Greninja
  • Professor's Research: Draws two cards from your deck
  • Poke Ball: Pulls a random Basic Pokemon
  • Giant Cape: Adds +20 HP to the equipped Pokemon

Alternate card options to consider for the Suicune ex deck:

If you would like to experiment, here are some optional inclusions that work well with this deck's Water-type synergy:

  • Palkia ex: A strong secondary attacker that needs to be set up on the bench while Suicune ex controls the front
  • Primarina or Milotic: Decent Water-types that focus on healing Active cards; for players who prefer a more defensive and sustained playstyle
  • Blastoise ex: A heavy-hitting alternative attacker with consistent damage output, with its three-stage evolution being the only downside

These were the best card options to have for the Suicune ex deck in Pokemon TCG Pocket.

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